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Cockpit
Relic - Senior Game
Jerry's Rig - Solo Junior Animation
Borgund Stave Church - Solo Environment WIP
Forsaken - Sophomore Game
Penguin Playground - Junior Game
Temple of the Water God - Sophomore Game
221B Baker Street - Solo Environment
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Penguin Playground
by Team Aquaphobic
3D Water Slide Platformer
http://teamaquaphobic.wix.com/penguinplayground
3D Environment Art
January 2014 - April 2014
Modeled low and high poly in Maya, baked in XNormal
Ski hut - reuses tiling textures from other assets
Ice terrain in Unity
Snow terrain in Unity
Normal, Diffuse, and Specular(in alpha channel) for ice terrain
Normal, Diffuse, and Specular(in alpha channel) for snow terrain
Repurposed some rock meshes for ice chunks
Color, normal, and specular for 4 different rock types in one sheet
Smaller rocks
2 base meshes for trees, using the same texture maps
Tree branch texture maps with a snowy variation
Mirrored parts reuse texture space
Uses very few polygons
Fully poseable
The face of the jack-o-lantern was done with layer styles in Photoshop so we could easily add new faces for lots of variation
Rock sculpted in Zbrush, decimated and baked
Later re-decimated and used for a volcano
View from inside the volcano