• Portfolio
  • Resume
  • Projects
    • Cockpit
    • Relic - Senior Game
    • Jerry's Rig - Solo Junior Animation
    • Borgund Stave Church - Solo Environment WIP
    • Forsaken - Sophomore Game
    • Penguin Playground - Junior Game
    • Temple of the Water God - Sophomore Game
    • 221B Baker Street - Solo Environment
  • Gallery

Penguin Playground
by Team Aquaphobic
3D Water Slide Platformer
http://teamaquaphobic.wix.com/penguinplayground
3D Environment Art
January 2014 - April 2014

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Modeled low and high poly in Maya, baked in XNormal
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Ski hut - reuses tiling textures from other assets

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Ice terrain in Unity
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Snow terrain in Unity
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Normal, Diffuse, and Specular(in alpha channel) for ice terrain
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Normal, Diffuse, and Specular(in alpha channel) for snow terrain

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Repurposed some rock meshes for ice chunks
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Color, normal, and specular for 4 different rock types in one sheet
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Smaller rocks

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2 base meshes for trees, using the same texture maps
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Tree branch texture maps with a snowy variation
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Mirrored parts reuse texture space
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Uses very few polygons
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Fully poseable

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The face of the jack-o-lantern was done with layer styles in Photoshop so we could easily add new faces for lots of variation

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Rock sculpted in Zbrush, decimated and baked
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Later re-decimated and used for a volcano
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View from inside the volcano
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