Relic - Senior Game
Jerry's Rig - Solo Junior Animation
Borgund Stave Church - Solo Environment WIP
Forsaken - Sophomore Game
Penguin Playground - Junior Game
Temple of the Water God - Sophomore Game
221B Baker Street - Solo Environment
Borgund Stave Church - Work in Progress
Modular Workflow with Zbrush sculpted assets
Software Used: Zbrush, Maya, XNormal, Photoshop
January 2014 - April 2014
Wireframe on low poly modular parts
Test render in Maya - Made using modular assets
Low poly dragon model
High poly sculpt
High poly sculpt for wall panels
Tiling wood panel walls
High poly sculpt for roof
Tiling roof texture
One map for all non-tiling assets.There's room for a few more pieces.
Tiling layered textures for the ground. An alpha map controls how much and where the dirt shows through the grass.
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