• Portfolio
  • Resume
  • Projects
    • Cockpit
    • Relic - Senior Game
    • Jerry's Rig - Solo Junior Animation
    • Borgund Stave Church - Solo Environment WIP
    • Forsaken - Sophomore Game
    • Penguin Playground - Junior Game
    • Temple of the Water God - Sophomore Game
    • 221B Baker Street - Solo Environment
  • Gallery

Jenalle Mae Nordgren - Technical 3D Artist

Stats: 
Degree: BFA Digital Art and Animation at DigiPen - Graduating April 27, 2015
Role: Technical Artist and 3D Generalist with a strong foundation in traditional art
Shipped Games: 4 student games: Temple of the Water God, Forsaken, Penguin Playground, and Relic
Experience: Primarily worked as a 2D and 3D environment artist, but have also filled in for character design, modeling, and animation, as well as lighting, some rigging and scripting, VFX and working with shaders in game engines. 
Favorite Style:  Low-poly models, hand-painted textures, and lush environments. 
Ideal role: Environment artist, but also adept at the technical side of 3D art, so equally happy in technical art.  

Relic - Senior Game Team Project

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In-engine render. Responsible for: lighting, VFX, shaders, character model, polishing textures
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Rendered in Marmoset Toolbag

Jerry's Rig - Solo Junior Animation

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Solo project. Work included: concept, models, textures, rig (using abAutoRig), animation, lighting. Rendered with Mental Ray
Watch on YouTube
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Borgund Stave Church - Solo Environment

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High poly sculpt
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Tiling textures baked from sculpt

221B Baker Street - Solo Environment

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Paintover of 3D Scene

Ruined Temple - Game Assets

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Moai head Zbrush sculpt from Maya base mesh

Life Drawing

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Chalk Pastel on Brown Paper approximately 48" by 25" From Life
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Digital Painting from Life
See more in the gallery

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